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Michael Karsa Game design


FX work
A collection of my most impressive VFX work
My work
shader graphs, FX timelines
Programs used
Unity, Autodesk Maya
![]() FireMinimalist fire for stylized game | ![]() PortalClick me to see functionality! | ![]() ThunderstormFog, rain and thunder |
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![]() DustMakes the space look quite a bit older! | ![]() Magic particlesBased on directional input |
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